This stat system is in effect for two reasons. One being to make the RP experiance more enjoyable by eliminating people being able to just dodge every single one of your attacks with out good reason to be able to. Like for instance, if your speed is only ten higher than your opponent's then you wont be able to dodge EVERY attack, just some. And also, if your speed is EPICLY higher than your opponents than yes, you WOULD be able to dodge every single attack. The second reason is to stop those arguements of, "Who-is-stronger-than-who". With the stat system you will KNOW who is stronger, faster, and more durable. This also stops people from making a fourth seat and being able to kill off a, idk, say a Captain Commander. And without further adoo, here is the stat system-
Bow Power- This determines how strong your character's bow is.
Defense- This determines how well your character is at blocking attacks.
Speed- This determines how fast your character is.
Reishi- This determines how much reishi your character has.
Stamina- This determines how long your character can fight for. To determine this stat, you take your base points and divide them by 2.
Bow Skill- This determines how well your character fights with his or her bow.
Final Form Mastery- This determines how well you fight in your final form. For every 10 points here, you can use your final form 1 post. And when you reach 100, you can use your final form for 10 posts, without loosing your quincy powers.
Ginto Intelligence- This determines how smart your character is when it comes to using Ginto. The more points you have in this section, the stronger Ginto you can use.
Hirenkyaku Mastery- This determines how well your character can use their Hirenkyaku, and how fast he or she is when they do so.
Each skill can only have 100 points in it.